Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Information Science
Introduction
PlayCanvas is a game engine for developing 3D games and interactive 3D content that leverages WebGL to display advanced 3D graphics in the browser.
PlayCanvas is used for a wide range of applications, from professional developers to hobbyist 3D content creators.
This book is the first to commemorate PlayCanvas, a WebGL game engine.
[1-1] About PlayCanvas
[1-2] Getting Information about PlayCanvas
[1-3] Getting Started with PlayCanvas
[2-3] Getting Started with PlayCanvas
[2-3] Editor Screen Descriptions
[3-1] Creating Basic Models
[3-1] Creating New Projects
[3-2] Entity and Render Components
[3-2] Moving 3D Tanks
[3-5] Setting Up Physical Judgments
[4-1] Working with Effects (Particle Systems)
[4-Tanks
[3
[6-2] Shader
[6-3] About PlayCanvas Development Environment
[6-4] Optimizing Performance
[6-5] Supported Middleware
[6-6] PlayCanvas Extras (Experimental Features)
[Author brief history]
Ryotaro TSUDA
Web-based 3D Developer / GMO Internet Group Developer Expert
GMO Global Sign Holdings, Executive Director of PlayCanvas Management Office
I promote PlayCanvas every day.
X : @ utautattaro