Information science Unity Textbook : Fully Supported for Unity 2023 / Aimi Kitamura

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: 単行本(実用) 情報科学 Unityの教科書 Unity 2023完全対応版 / 北村愛実
Out of stock
Item number: BO3975428
Released date: 30 Jun 2023
Maker: SB Creative

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Information Science
[Content introduction]
Fastest available for Unity 2023!
Best selling introductory book for Unity is available in the latest version
Enjoy creating games in the latest environment!
■ Features of this book
● Ideal for people who are trying to create games for the first time!
Starting with the creation of a simple 2D game, you will learn about the features of Unity and how to create games.
● You don't need to know how to write programs!
By creating sample games, you can learn about the basics of Unity and how to create games with confidence.
● Tips for making games interesting
1-1 What is Unity?
1-3 Installing Unity
1-5 Getting familiar with Unity
Chapter2 c #Basics of scripting
2-1 What is Unity?
1-3 Installing Unity
1-5 Getting familiar with Unity
Chapter2 c #Basics of scripting
2-1 What is a script?
2-2 Try using variables
2-5 Try using control statements
2-6 Try using arrays
2-br> 4-7 Learn how to make sound effects
4-8 Try it on your smartphone
Chapter5 Prefab and Hit Decision
5-1 Think about designing a game
5-2 Create a project and scene
5-3 Place objects in a scene
5-4 Move the player with the keyboard
5-5 Learn how to drop without Physics
5-6 Learn how to make a factory
5-7 Try it on your smartphone
6-2 Display the UI
5-9 Learn how to make a director to rewrite the UI
5-10 Try it on your smartphone
6-3 Learn how to design a game
6-2 Create a project and scene
6-4 Learn how to shape a collider
6-10 Try it on your smartphone
6-6 Move the player with input
6-6 Create a stage
6-7 Learn how to make collision detection with Physics
6-10 Learn how to transition between scenes
6-11 Try it on your smartphone
7-1 Think about designing a game
7-2 Create a project and scene
7-3 Create terrain with Physics