Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Product Description ■ With Japanese Translation
It is a strategy video game with the theme of colonial management companies from the 18th century to the 19th century.
The player runs one of the East Indian companies.
The goal is to make a profit by sending the company's ships to three locations in the United Kingdom, France, Netherlands, and Sweden.
The goal is to make a profit by selling the returned products in Europe.
The round is divided into six phases : placement of agents, securities trading, navigation, loading, selling, and end phases.
The placement of agents places your agent in the box at the bottom left of the board and gains the ability to use this round for the remainder of this round.
In securities trading, you can buy or sell the shares of your company or another company.
The shares of each company rise or fall in the end phase of each round.
The shares of your company or another company are placed in the box at the bottom left of the board.
The shares of each company rise or fall in the end phase of each round.
In navigation, you place one ship in each of the three locations in the United Kingdom, South East Asia, and China.
In loading, you buy from the products available in each area and load them onto the ship.
In selling, you sell the products you bring back from East Asia and decide the sales in this round.
In loading and selling timing, dice and cards affect demand and supply, so you can sometimes buy and sell at a low price and sell at a high price.
In the end phase, dice and cards affect demand and supply. You can sometimes buy and sell at a low price and sell at a high price.
In the end phase, dice and cards affect demand and supply. You can sometimes sell at a low price and sell at a high price.
In the end phase, dice and cards affect demand and supply. You can also sell at a low price and sell at a high price.
In the end phase, dice and cards affect demand and supply. You can sometimes sell at a low price and sell at a high price.
In the end phase, dice and cards affect demand and supply. You can sometimes sell at a low price and sell at a high price.
120 Ribrault