Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Product Description ■ In this game, the player becomes a negotiator and confronts the kidnapper.
You have to read the feelings of the kidnapper and lead the case to a solution with the appropriate words!
The negotiation with the kidnapper proceeds by confirming the offender's feelings on the situation board and making a decision by swinging the dice while taking out the conversation card from your hand.
There is a time limit in the negotiation, and if certain conditions are met, the offender will be allowed to escape.
In addition, the offender may kill the hostage.
If you play while reading the words written on the conversation card, you can experience the thrill of the extreme situation as if you were the negotiator at the scene of the incident.
In addition, this game is for one person, but you can enjoy playing the part like a table talk RPG, and it is possible for two people to work together and play the role of the kidnapper.
There are many variations in the types, demands and event cards of the kidnapper, and there are different cases every time you play.
Sometimes you may encounter unexpected developments!
Can you safely release the hostage and solve the case?
■ Game overview ■
Number of players : 1
Play time : about 15-30 minutes
Target age : 15 years or older
Designer : A. J. Porfirio
One emotion marker
One conversation point marker
One situation board
One negotiation manual