Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
■ Product description ■ The player will become a powerful player in Firenze and aim for higher scores while acquiring and transforming various resources.
As with other engine build games, it's important to build a good combination of card acquisition and effects.
To get a more effective card, of course, you need some resources.
The resource acquisition action is very efficient, and I wish I could cover it on its own.
In this game, however, there are very strict restrictions on the storage of resources after acquisition, making it very difficult to move forward with resource acquisition alone.
So you need to use the effects of effects of the cards in your place to convert your resources appropriately.
The flow of acquiring resources, converting using the effect of cards, and acquiring more effective cards is the same as many engines / tableau build games, but the balance of efficiency and various restrictions is very tight, and the balance of pleasure when you establish the engine to be troubled is very attractive.
■ Game Summary ■
Number of Players : 1-4
Playing time : about 60 minutes
Target age : 14 years old or older
Game Designer : Simone Luciani, Nestore Mangone
Development Card 48
Individual Board 4
Faith Marker 4
Poppy Tile 12
"3 x" Tile 6
Resource Supply 1
Market Tray 1
Market Board 1
Market Marble (Marbles) 13 (4 white, 2 blue / gray / yellow / purple, 1 red)
Wood Resource Block 64 (16 coins / stones / servants / shields)
Instructor Card 16
Ink Container 1
Solo Action Token 7
Black Cross Token 1
Instruction Manual 1 copy