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Information Science
Programming makes mathematics visible! This book introduces how to actually program mathematical models learned in junior high school mathematics using Scratch and graph and draw them. You can naturally get used to mathematics with a sense of "playing" with Scratch, and by programming yourself and creating dynamic models, you can visually understand the mathematical concepts of junior high school mathematics. Mathematical models learned in junior high school classes, such as linear functions, quadratic functions, the theorem of three squares, and probability problems, are expressed by programming. In the practical section, past entrance examination problems of metropolitan high schools are treated as subjects.