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Information Science
The programming philosophy of a commercially successful game studio! 『 Ghost of Tsushima 』 『 Kaito Slight Cooper A book on programming best practices by Chris Zimmerman, co-founder of Sucker Punch Productions, a game production studio famous for 』 and others. It consists of 21 rules and contains essential wisdom that all programmers should know, as well as insightful insights for experienced programmers. It also touches on a lot of knowledge that is useful not only when writing code but also when debugging.