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Information Science
Not Just Test Play! A Super Primer for Learning about Complex Game Testing This book is an introduction for those who are new to game testing. It is specialized in game testing, but it explains it in an easy-to-understand way even for those who have no experience in general software testing. A while ago, game testing consisted only of test play and ethics checks. However, due to the rise of social games and smartphone games, game distribution methods (package type / operation type) and sophistication of drawing due to memory expansion, and companies who had not specialized in games entered the game industry until then, it is being carried out systematically based on test designs. This book is intended for those who are new to game testing, and it explains complicated game testing in a simple way. It explains game testing from the viewpoint of the game industry and from the viewpoint of software testing. Veteran test engineers give easy-to-understand explanations so that it is easy to enter from both sides.