Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Product Description A stormy night. There is a rumor going around that you can buy a lucky medicine for 20 gold coins in the black market of Treos.
After a long period of bad luck, you have decided to bet on this rumor. The trees are dark and the roads are dangerous.
You must step outside your home wall, explore the world, achieve quests and side quests, and collect enough gold coins before your competitors.
Your steps will require careful planning.
Players must accumulate 20 gold coins to buy magic drugs.
To do so, you must take five cards for each round to hand, one of which is played for bidding in order,
three of which are planned for movement, decide when to activate stripping to prevent movement, and take the remaining one as a throwaway or back to the top of the deck.
After all planning is done, each move is resolved one by one in order.
Each move is described as a force and direction or means of movement, and must be used efficiently.
Each move is described as a force and direction or means of movement, and must be used efficiently.
Each move is described as a force and direction or means of movement, and must be used efficiently.
Each move is also described as a force and direction or means of movement, and must be used efficiently.
Each move is also described as a force and direction of movement, and must be used efficiently.
Each move is also described as a force and direction or means of movement, and must be used efficiently.
Each move is also described as a force and direction or means of movement.
Each player gains a gold coin by accomplishing a quest they have already earned.
There are elements of deck building that may be added during the game.
Each Character manager has different capabilities, and each player gains a gold coin by accomplishing a quest they have already earned.
Bidding in order of movement and planning for movement are simple but interesting and easy to play.
Each player gains a gold coin by accomplishing a quest they have already earned.
Bidding in order of movement and planning is easy to play.
Each player gains a gold coin by accomplishing a quest they have already earned.
There are elements of deck building that may be added during the game.
Each player gains a gold coin by accomplishing a quest they have already earned.
Bidding in order of movement and planning is easy to play.
Each player gains a gold coin by accomplishing a quest they have already earned.
There are elements of deck building that may be added during the game.
Each player gains a gold coin by accomplishing a quest they have already earned.
There are elements of deck 184 Essen Character Character Siepen