Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Product Description
Each player has four mission cards (blue on the back) and one action card (yellow on the back).
Then, the start player transfers all the dice into the die tray. And start the game.
When it becomes a turn, you can either take a die in the die tray or pass.
Once you pass, you can no longer take the dice.
The the dice is to achieve your mission card. A
mission card may have only a color specified, a color and die count specified, or a total die count specified. At the end of the round, you can assign the dice to one of the mission cards, and if you achieve it, you get the points on that card.
However, the dice that could not be assigned to any mission card are minus one point.
Also, red dice can be used for both colors. However, even if you use it as a mission card, it becomes minus 1 point.
If you can't use it and it remains, it is minus 2 points.
Look in the die tray and decide which mission card to achieve, but there is no guarantee that the necessary dies will remain until you achieve it. The point is to take from the few dice that are available and the dice that can be used for multiple mission cards so that you can respond to plan changes in the middle.
You can also use an action card for your turn. This allows you to turn over the dice in the dice tray and change the eyes and colors.
Therefore, you should be careful because the dice you planned may suddenly disappear.
Repeat this for several rounds to calculate the score.
■ Game Summary ■
Number of players : 2-5
Playing time : 30 minutes
Target age : 8 years old or older
Designer : Arno Steinwender/Christoph Puhl
20 dice (9 each black and white / 2 red [Joker])
110 cards (76 mission cards [blue on the back] / 34 action cards [yellow on the back])
30 minus tips
1 dice tray
1 copy of each manual (original / Japanese)