Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.
Product description ■ Japanese translation
This is an adventure game of development and trade in North America.
The game is played over four runs. The first phase is revenue and construction.
You can build ports amount of income, you can build a port or ship.
Then follow the Mochibune's plan and action for this round. The vessel used for loading can acquire goods by its ability.
If you use it for settlement, you can get various goods and scores from the island you are developing.
If you use it for sales, you can get points by selling the items you get to meet the demands of European cities.
If you use it for discovery, you can get many things from undeveloped islands in North America.
An expensive ship has a high capacity. Also, each player has a limited number of docks. I can't carry more ships than that.
One of the characteristics of this game is that it can be advantageous to score in the short term.
You can choose a card that gets bonus points in order from the player who scored first.
However, there is also a way to secure your not only for short-term goals.
Number of players : 2 to 4
Play time : about 60 to 90 minutes
Target age : 10 years old
Designer : Martin Kallenborn, Jochen Scherer
Game board 1
Player board / arrangement board 5
Large ship tile 11
Small ship tile 17
Island tile 34
Order tile 18
Prestige marker 5
Compass tile 8
Start player 1
1x card 21
(start card 5, charter ship 6, merchandise card 10)
Bonus card 5
Captain 5
50/100 card 4
Marker 100 (blue / red / green / yellow 25 each)
Ship frame 4 (blue / red / green / yellow 1 each)
Cloth 15
Wood 15
Iron 12
Gold 12
Owner's Manual (Original / Japanese) 1 copy each