Dragon Jewel (Drachenhort)

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: ボードゲーム ドラゴンの宝石 ドイツ語版 (Drachenhort) [日本語訳付き]
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Item number: 607516579

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Product Description ■
Japanese translation included
It is a game to help adventurers who enter the labyrinth protected by dragons, acquire jewels and escape. There are always seven adventurers.
Each player receives a card before the game begins. There are three adventurers that I should be rooting for.
The player who has the most points the three players have scored and the player's confidence has won. Of course, I won't show this card to other players.
First, all adventurers start next to the central room with dragons.
Roll a dice for your turn and advance any one adventurer towards the exit for the number of rooms in your eye.
At this point, rooms with other adventurers are not counted. Many rooms have bright and dark areas, and some rooms have jewelry.
If the adventurer ends the trip in a room with a room with dark areas. If there is a jewel there, the player gets it.
If you see a dice other than 2, only the adventurers in the bright area can move it. For the second eye, select one of all adventurers to move.
If the trip ends in a room with pitfalls, the adventurer returns to the room with the dragon and ends the trip in the third room after that.
If all seven adventurers are in the dark of the room, the round ends. Then the dragon moves. The first round only moves to the next room, and the next round moves five rooms.
If you enter a room with adventurers by then, the move ends there. The adventurer is removed and given the smallest remaining winning point.
The remaining adventurers then move to the bright part of the room and continue the game.
The first half of the game ends when six adventurers catch the dragon or one adventurer successfully escapes from the exit.
If an adventurer successfully escapes, he or she will be given 8 points, and the remaining adventurers will be given larger winning points in order of proximity to the exit.
The game board is reversible, you flip it over for the second half.
After the front and back halves are complete, the player releases the card and adds the number of gems he has acquired to the points of the three adventurers he has supported.
Since there are 3 adventurers to support, there are subtle interests with other players. You can also move adventurers who you think other players are cheering on. And you can put it in a trap and put it near the dragon.
■ Game Summary ■
Number of : 2-7
Play time : 30-60 minutes
Target age : 8 years old or older
Designer : Reiner Knizia

Game board (both sides) 1 piece
Dragon 1 piece
Adventurer 7 pieces (7 colors each)
Victory Point Marker 14 pieces (Gold and Silver 7 pieces each)
Victory Point Board 1 piece
Card 7 pieces
Jewel 24 pieces
6-sided Dice (Black + Gold) 1 piece
Owner's Manual (Original / Japanese) 1 each