Sun Tzu

※Please note that product information is not in full comprehensive meaning because of the machine translation.
Japanese title: ボードゲーム 孫子兵法 (Sun Tzu) [日本語訳付き]
Out of stock
Item number: 607514470
Released date: 19 Dec 2014

Product description ※Please note that product information is not in full comprehensive meaning because of the machine translation.

Product Description ■ Translated into Japanese
In 506 A.D., the Spring, Autumn, and Warring States Period … The King Zhao of Yan of Chu led the army and invaded the Huai River, and Sun Tzu and raised the army.
The King Zhao of Yan of Chu led the army and encamped in the highlands, and was one of the few soldiers compared to the Wu army led by Sun Tzu.
Sun Tzu made a plan to withdraw the army, scattered the army and did not order the pursuit. The army of Chu became sparse and Sun Tzu gradually reduced the number of shots.
In the Battle of Kashiko, the defeated army of Chu led by King Zhao of Yan left the army and did not order the pursuit. The army of Chu became sparse and Sun Tzu gradually reduced the number of shots.
In the Battle of Kashiwa, the defeated army of Chu led by King Zhao of Yan left the army to the capital of Chu. Sun Tzu and his army came out from the capital of King Zhao of Yan, and were greatly influenced by Sun Tzu's art of warfare.
In the Battle of Kashiwa, the defeated army of Chu led by King Zhao of Yan left the army to the capital of Chu.
Sun Tzu and his army came out from the capital of Chu, and were greatly influenced by Sun Tzu's art of warfare.
In every turn, players play cards for each region and publish them for each region. Depending on the value and special effects of the cards, players advance and retreat.
Cards can be used only once, so it is important to use them at the right time for victory.
Like a tug-of-war, players compete to move the scoring marker in the center to their side.
Cards can be used only once, so it is important to use them at the right time for victory.
Like a tug-of-war, games compete to move the scoring marker to their side.
Players compete to use the scoring marker to their side.
Age : 9 or older
Content> One game board
Ten cards
Action cards 40
General cards 10
Event cards 5
Designers : Alan M. Newman
Contents> One game board
Ten cards